Castle under the crying king. Another addition to the Realm I'm creating. Imagined as a game in epic scale like Skyrim. I've been thinking about this world in my head for a year or so now and figured I would start doing thumbs and bring it to life. Spent a few hours on this today. Grabs the general idea I was trying to present. Didn't feel it needed the hours of detail work. If it were a real game obviously it would! I hope you like it.
The Blog of Travis Lacey - Concept artist and designer
Thursday, January 30, 2014
Wednesday, January 22, 2014
Monday, January 20, 2014
Owl
A painting I was working on between work when I could get the chance. Had some time to finish it up today. That stare!
Wednesday, January 15, 2014
Thursday, January 9, 2014
Kalamazoo Overgrown exhibit rated number 1
My Kalamazoo Overgrown exhibit has been mentioned as the number 1 thing to see in Kalamazoo this January Art Hop. Neat!
http://www.mlive.com/entertainment/kalamazoo/index.ssf/2014/01/january_art_hop_5_stops_to_exp.html
Wednesday, January 8, 2014
Tuesday, January 7, 2014
Zelda Majora's Mask Redesign: Link and Epona
The conclusion to my Majora's Mask redesign. At least for now. Many of other things to work on! As far as I'm concerned I hit a core area of Zelda Majora's Mask universe. I hit every race Deku, Goron, Zora. I hit the Villain Majora/Skullkid. The Hero and his trusty steed Young Link and Epona.
So Link and Epona were a lot of fun to obviously! I wanted the ability to customize Link to be able to use your shield or duel wield. If you have ever played Kingdom Hearts 1 you only get to use one key blade. In Kingdom Hearts II you get to use 2 and it is such an upgrade. I have always wanted it to be something you could do with Link. So I left Link and Epona for last since it would be a good goal to work toward. Having the last be my favorite to do. I honestly couldn't tell you what was my favorite though. This whole project has been a very fun and interesting experience. To redesign one of the games I grew up playing! A lot of fun. As well this will be the 14th year anniversary! As always I hope you enjoy the work! Thanks for checking it out.
Thursday, January 2, 2014
Majora's Mask redesign: Zoras
Today I got the Zora's done in the Majora's Mask redesign project I've been doing. It's been hard to get a few hours in on my own things between the contract work. The Zora's have always been a interesting race to me. They have always come off pretentious and snotty to me. They always seem to be closed off from the world. That helped in designing them the way they looked. I wanted them to be mainly creatures of the water. Push them even further from the other races in the land. They still have the capability to come out of the water if they had to but would have to more or less slither. More like the Naga's in World of Warcraft. Well I hope you enjoy. I'm hoping to get to young Link next. Keep you eyes peeled!
Wednesday, January 1, 2014
monlolith relics
I had a hour to kill so I threw some monolith/relic ideas
together for AOM. Basically some simple statues reminiscent of culture the aliens had in the past. Kinda scattered around the world giving a feeling like Stonehenge.
Friday, December 27, 2013
Zelda Majora's Mask redesign: Majora
The Devious villain of the game. I had a lot of fun with this one. Majora was the first small fry villain I had seen in any video games I had played growing up. To me he was so Interesting. I mean the real villain was the Mask its self. Just so happened to be skull kid obtained it. At least that's is what I thought happened. Sorry any hard core fans that are steamed about me not knowing exactly what took place! I hope you enjoy!
Monday, December 23, 2013
Zelda Majora's Mask: Redesign Gorons.
Got the sketches in of the Goron concepts. It was a lot of fun making these. I wanted the Gorons in this redesign of Majora's Mask to be reminiscent of Giants. Ive always loved the Gorons in the games. Full of culture and really a silly race. I felt they needed a bit more of a tough large feel. I would love to see a militant faction of Gorons. Armored up charging into battle. Link was fun. I liked the Idea of him using the Biggoron sword. Adult link being almost as big as the sword so you can imagine the scale I'm running with here for the Goron's in my rendition. As well a deku shield for a belt buckle! Hope you enjoy. look forward to more!
Friday, December 20, 2013
Start of Zelda Majora's Mask Redesign
Last
night I started to upload some of the sketch's Ive been doing for a
redesign of Zelda Majora's mask. I've seen the clip they did for the Wii. I think it was for that. Very cool but I wanted to try running with
something different but still feeling very Zelda. I have several
sketches of alterations I've done thus far. I started painting the Deku
sketches first. This was for fun and a challenge.
I'm allowing my self to take this wherever I kind of feel. I love the
old design for the Deku's and am still trying to hold a bit of that
feel. I wanted to run with something where the Dekus felt more healthy. I
wanted a transition between them and Deku Link. I really wanted Link to
feel cursed and sick/ill. Seeing that Majora cursed him with the mask.
Hope you enjoy. More to come! Goron's next? Hmmm well see.
Wednesday, December 18, 2013
1 Hour speed paintings
I have been taking part recently in 1 hour speed paint Facebook challange. Here are the ones I have done thus far.
Topic: Valkyrie. 1 HR
Topic: Temple under tree. 1 HR
Topic: Cerberus. 1 HR
Join us.
https://www.facebook.com/groups/509565319112295/
Thursday, December 12, 2013
Tuesday, December 3, 2013
Some relaxing doodles.
I've been doing some mind numbing work lately. I had to just kick back and do some doodles. My brain feels refreshed.
Haha. Ummm alright?!?!
Monday, December 2, 2013
Sunday, December 1, 2013
Sci fi armor heads
Over the past few days before going to bed I have been sketching some various sci fi head armor styles. Fun stuff!
Thursday, November 28, 2013
Gather round the fire
This Idea was just something I had in my design book. Figured I've been doing so much contract work I would whip something up for my self.
The idea would be for a sci fi game. I pictured it being in the vein of Day Z. Your fire is where you boil water and cook food. A placeable crafting center if you will. I saw a video that talked about fire in zero gravity. It holds in a orb. Ive attached an image. So in this shot is a group's central hub for a few minutes well they get there gear ready. The machine being something that holds the flame in zero gravity. I actually like the idea of there being a very small machine kind of like the droid orbs they have. It would ignite for a 5 min duration or whenever you signaled it to shut off. There is a lot of exploration with the idea. Its thanksgiving so I sadly cannot continue to explore the idea. Nom Nom Nom Time! Have a good one.
Tuesday, November 26, 2013
HoN Robo Wars Illustrations
The Last of the Robo Wars Illustration work I did for Heroes of Newerth.
Saturday, November 16, 2013
Thursday, November 14, 2013
Tuesday, November 12, 2013
Contract work for S2 Games- Robo Wars
This was some contract work I did for S2 Games. Illustrations of there creations for the Robo Wars for promotions and advertisement. Was very fun to do!
Gundromeda
Master of Cybernetics
Exterminator Nomad
Penitent Loadstone
Robo Ra
Robo Reaper
Mecha Draconis
More to come!
Monday, November 11, 2013
Monday, October 14, 2013
Kalamazoo Overgrown 5
Alright
this might be the last of the Kalamazoo overgrown installment. I have a
few more photo's but I'm not sure if I am going to do anymore. So
Kalamazoo I hope in the end you enjoyed this opportunity to see your
city apocalyptic and overgrown! Thanks everyone that gave compliments
and your support. I'll have prints and such going soon for all of you
who wanted them. I'll also be showing some of these off at the Nov art
hop and Dec art hop around town. Stay tuned for dates and times and
such.
Friday, October 11, 2013
Wednesday, October 9, 2013
Sam L Jackson Announcer pack illustration
Definitely was excited when I was asked to do this contract illustration for S2 Games. S2 Games got Sam L Jackson to team up and do an announcer pack for Heroes of Newerth. I was super thrilled when I was told Sam L Jackson approved it himself! Definitely wont forget doing this one in my career!
Check out the Heroes of newerth site attached to hear some of the quotes from Sam L Jackson!
http://www.heroesofnewerth.com/splash/index.php
Monday, October 7, 2013
creature thumbs
1- Obsidian golem
2- Deep wood fairy
3. Bio luminescent scavenger
4. Albian fire starter
5. Swamp krag
4. Albian fire starter
5. Swamp krag
More to come!
Friday, October 4, 2013
Health and nano stims
So here is some quick side view health injectors and nano stims based on a different texture scheme for AOM. Designed to fit in to any size hand. Based mainly as a quick stab to your arm or friends arm for health regeneration or stim boosts. As far as I can tell I think this more sleeker style of tech might be moving more towards a older blade runner techy feel. Game development! We will see how the future tech progression happens. Look forward to more! Website should be up soon as well as moving closer and closer to the kick start deadline.
Saturday, September 28, 2013
Friday, September 27, 2013
East Hall. Kalamazoo Overgrown.
East
Hall overgrown. I finally got some free time to do one of my own works!
In this Addition to the Kalamazoo Overgrown series I have decided that
there will be a small population of humans left alive. In this scene a
silhouette of a man is revealed. A survivor. Obviously caught up in a
horrible storm. Is East Hall his home? Maybe he is out for blood. Have
fun!
Monday, September 16, 2013
Sunday, September 15, 2013
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