Tuesday, June 30, 2015

Wednesday, June 24, 2015

The second obelisk

The second obelisk sits high up in temple ruins. 2nd in a series of 3.

Tuesday, June 23, 2015

The first obelisk

This is the 1st of a series of 3. I've been using a consistent theme of these obelisk. What exactly each one does isn't clarified. Neither if they are even of the same worlds. "The Archive" as you will find in previous blog postings. Is the most defined. A glowing obelisk that was a hub for galactic information. As for these 3 scenes. These obelisks are not as sci fi themed. A marble shape among the ruins of ancient times. In this 1st scene there is some sort of presence around them. Allowing boulders to float weightlessly.

In the 3 concepts and designs well see this Indiana Jones explorer character observing the scenes!

Friday, June 19, 2015

Zelda inspired sketch

As you may already know. A open world Zelda for Wii U is in the works. Being zelda was one of the first games I ever fell in love with. I'm excited to see it reach a point of open world! As i was working on this environment. I just kept thinking of Zelda open world so I added Link and Epona racing out into this vast open plain!

Monday, June 8, 2015

Aero's Quest: release day - Parallax environments

Its been a long journey for Aero's Quest. Were happy to see it go out on steam today Monday, June 8th, 2015. Its been an adventure. Were excited to see the game end up in the hands of the gamers. We hope the hardcore nature of the title gives everyone who plays it a challenge!

There are Ten parallax environments in Aero's Quest. Two for each zone! In game there are 10 levels for each zone. hundred total levels of puzzle platforming. These are a compressed and cropped 2d images of the ten parallax zones of Aero's Quest.

Be sure to pick up your copy on steam!