Wednesday, February 19, 2014

Zombie Demon Lord line work

 I often spend a lot of time exploring other techniques and ways to do things faster that I don't really show that I can do line work as well. It takes a lot of time to throw some solid line work down. It can be a hours of extra work. Yet sometimes solid line work is the best starting point. I found some of my favorites I did for S2 I started with line work. Sketching and inking it out in my sketchbook. To be fair I always start from some frame of line work or sketch. I guess I'm talking about the line work that you spend a lot of time putting the details down. anyways enjoy the sketch! I added a bit of value to make it pop off the screen a bit more.

Thursday, February 13, 2014

AOM weapons before iterations

Instead of posting this after iterations I felt like posting these weapons up that I concepted for AOM. They will go under iteration and I'll post the alterations later!


Wednesday, February 5, 2014

Ambush

Just working out a scene/concept of a ambush about to happen.

Sunday, February 2, 2014

Saturday, February 1, 2014

foliage sketch.

I watch The Croods tonight. The style is so cool. Inspired me to throw down some paint and scratch these together.

Thursday, January 30, 2014

The castle under the crying king.

Castle under the crying king. Another addition to the Realm I'm creating. Imagined as a game in epic scale like Skyrim. I've been thinking about this world in my head for a year or so now and figured I would start doing thumbs and bring it to life. Spent a few hours on this today. Grabs the general idea I was trying to present. Didn't feel it needed the hours of detail work. If it were a real game obviously it would! I hope you like it.

Waterfall Inn

A realm I've started to create in my spare time.

Wednesday, January 22, 2014

Monday, January 20, 2014

Owl

A painting I was working on between work when I could get the chance. Had some time to finish it up today. That stare!
 

Thursday, January 9, 2014

Kalamazoo Overgrown exhibit rated number 1

 My Kalamazoo Overgrown exhibit has been mentioned as the number 1 thing to see in Kalamazoo this January Art Hop. Neat!

http://www.mlive.com/entertainment/kalamazoo/index.ssf/2014/01/january_art_hop_5_stops_to_exp.html

Wednesday, January 8, 2014

Sketch

Had some time to spare. So I did this sketch.
Well waiting for a call from a friend I just sketched this up as well.

Tuesday, January 7, 2014

Zelda Majora's Mask Redesign: Link and Epona

The conclusion to my Majora's Mask redesign. At least for now. Many of other things to work on! As far as I'm concerned I hit a core area of Zelda Majora's Mask universe. I hit every race Deku, Goron, Zora. I hit the Villain Majora/Skullkid. The Hero and his trusty steed Young Link and Epona.

So Link and Epona were a lot of fun to obviously! I wanted the ability to customize Link to be able to use your shield or duel wield. If you have ever played Kingdom Hearts 1 you only get to use one key blade. In Kingdom Hearts II you get to use 2 and it is such an upgrade. I have always wanted it to be something you could do with Link. So I left Link and Epona for last since it would be a good goal to work toward. Having the last be my favorite to do. I honestly couldn't tell you what was my favorite though. This whole project has been a very fun and interesting experience. To redesign one of the games I grew up playing! A lot of fun. As well this will be the 14th year anniversary! As always I hope you enjoy the work! Thanks for checking it out.


Thursday, January 2, 2014

Majora's Mask redesign: Zoras

Today I got the Zora's done in the Majora's Mask redesign project I've been doing.  It's been hard to get a few hours in on my own things between the contract work. The Zora's have always been a interesting race to me. They have always come off pretentious and snotty to me. They always seem to be closed off from the world. That helped in designing them the way they looked. I wanted them to be mainly creatures of the water. Push them even further from the other races in the land. They still have the capability to come out of the water if they had to but would have to more or less slither. More like the Naga's in World of Warcraft. Well I hope you enjoy. I'm hoping to get to young Link next. Keep you eyes peeled!

Wednesday, January 1, 2014

monlolith relics

I had a hour to kill so I threw some monolith/relic ideas together for AOM. Basically some simple statues reminiscent of culture the aliens had in the past. Kinda scattered around the world giving a feeling like Stonehenge.

Friday, December 27, 2013

Zelda Majora's Mask redesign: Majora

The Devious villain of the game. I had a lot of fun with this one. Majora was the first small fry villain I had seen in any video games I had played growing up. To me he was so Interesting. I mean the real villain was the Mask its self. Just so happened to be skull kid obtained it. At least that's is what I thought happened. Sorry any hard core fans that are steamed about me not knowing exactly what took place! I hope you enjoy!

Monday, December 23, 2013

Zelda Majora's Mask: Redesign Gorons.

Got the sketches in of the Goron concepts. It was a lot of fun making these. I wanted the Gorons in this redesign of Majora's Mask to be reminiscent of Giants. Ive always loved the Gorons in the games.  Full of culture and really a silly race. I felt they needed a bit more of a tough large feel. I would love to see a militant faction of Gorons. Armored up charging into battle. Link was fun. I liked the Idea of him using the Biggoron sword. Adult link being almost as big as the sword so you can imagine the scale I'm running with here for the Goron's in my rendition. As well a deku shield for a belt buckle! Hope you enjoy. look forward to more!

Friday, December 20, 2013

Start of Zelda Majora's Mask Redesign


Last night I started to upload some of the sketch's Ive been doing for a redesign of Zelda Majora's mask. I've seen the clip they did for the Wii. I think it was for that. Very cool but I wanted to try running with something different but still feeling very Zelda. I have several sketches of alterations I've done thus far. I started painting the Deku sketches first. This was for fun and a challenge. I'm allowing my self to take this wherever I kind of feel. I love the old design for the Deku's and am still trying to hold a bit of that feel. I wanted to run with something where the Dekus felt more healthy. I wanted a transition between them and Deku Link. I really wanted Link to feel cursed and sick/ill. Seeing that Majora cursed him with the mask. Hope you enjoy. More to come! Goron's next? Hmmm well see.

Wednesday, December 18, 2013

1 Hour speed paintings

I have been taking part recently in 1 hour speed paint Facebook challange. Here are the ones I have done thus far.

Topic: Valkyrie. 1 HR
 Topic: Temple under tree. 1 HR
Topic: Cerberus. 1 HR

Join us. 
https://www.facebook.com/groups/509565319112295/

Tuesday, December 3, 2013

The Golden Barbarian

Something I just threw together. Ive been meaning to do a bit more exploration like this! Enjoy.


Some relaxing doodles.

I've been doing some mind numbing work lately. I had to just kick back and do some doodles. My brain feels refreshed. 

 Haha. Ummm alright?!?!

Monday, December 2, 2013

Sunday, December 1, 2013

Sci fi armor heads

Over the past few days before going to bed I have been sketching some various sci fi head armor styles. Fun stuff!


Thursday, November 28, 2013

Gather round the fire

This Idea was just something I had in my design book. Figured I've been doing so much contract work I would whip something up for my self. 

The idea would be for a sci fi game. I pictured it being in the vein of Day Z. Your fire is where you boil water and cook food. A placeable crafting center if you will. I saw a video that talked about fire in zero gravity. It holds in a orb. Ive attached an image. So in this shot is a group's central hub for a few minutes well they get there gear ready. The machine being something that holds the flame in zero gravity. I actually like the idea of there being a very small machine kind of like the droid orbs they have. It would ignite for a 5 min duration or whenever you signaled it to shut off. There is a lot of exploration with the idea.  Its thanksgiving so I sadly cannot continue to explore the idea. Nom Nom Nom Time! Have a good one.



Tuesday, November 26, 2013

HoN Robo Wars Illustrations

 The Last of the Robo Wars Illustration work I did for Heroes of Newerth.

Doomsday Klanx
   Robodon
 Nano Parasite
  Tork Engineer

Saturday, November 16, 2013

A pirate's sea

AC4 Will be hitting PC in a few days. I cant wait! So I did a sketch!

Tuesday, November 12, 2013

Contract work for S2 Games- Robo Wars

This was some contract work I did for S2 Games. Illustrations of there creations for the Robo Wars for promotions and advertisement. Was very fun to do!

Gundromeda
 Master of Cybernetics
 Exterminator Nomad
 Penitent Loadstone
 Robo Ra
 Robo Reaper
 Cyber Steel Grinex
 Mecha Draconis
More to come!



Monday, November 11, 2013

Monday, October 14, 2013

Kalamazoo Overgrown 5

Alright this might be the last of the Kalamazoo overgrown installment. I have a few more photo's but I'm not sure if I am going to do anymore. So Kalamazoo I hope in the end you enjoyed this opportunity to see your city apocalyptic and overgrown! Thanks everyone that gave compliments and your support. I'll have prints and such going soon for all of you who wanted them. I'll also be showing some of these off at the Nov art hop and Dec art hop around town. Stay tuned for dates and times and such.


Wednesday, October 9, 2013

Sam L Jackson Announcer pack illustration

Definitely was excited when I was asked to do this contract illustration for S2 Games. S2 Games got Sam L Jackson to team up and do an announcer pack for Heroes of Newerth. I was super thrilled when I was told Sam L Jackson approved it himself! Definitely wont forget doing this one  in my career!



Check out the Heroes of newerth site attached to hear some of the quotes from Sam L Jackson!

http://www.heroesofnewerth.com/splash/index.php

Monday, October 7, 2013

creature thumbs


1- Obsidian golem
2- Deep wood fairy
3. Bio luminescent scavenger
4. Albian fire starter
5. Swamp krag

More to come!