Monday, August 26, 2013

5 Jungle environments AOM

Jungle environments for AOM.


As you can see from the previous AOM posts I worked in some of the plants I had made for props and modeling. Put them in the scenes to give the team the ability to visualize them in the world once they are modeled.

For your larger viewing pleasure!














Saturday, August 24, 2013

AOM Desert environments


5 Desert environment thumb landscapes for AoM. Having fun!


For your larger viewing pleasure! 






5 Desert environment thumb landscapes for AoM. Having fun!

For your larger viewing pleasure!

Tuesday, August 13, 2013

AOM Plants

This was actually done as a experiment. The game is supposed to have a earthly feel. Yet have a alien feel as well. A earth on the alien side if you will! I figured I would use odd plants in nature and turn them into this odd alien yet earthly feel. I usually just fully illustrate my ideas but I figured a good matte experiment design would be a good change of pace. I think the plants came out cool too!

Monday, August 12, 2013

Thursday, August 8, 2013

Strife revealed

S2 Games revealed Strife. A project I worked on for a year before my transition to HoN 

http://massively.joystiq.com/2013/08/08/massivelys-hands-on-with-strife-a-new-moba-from-s2-games/

http://venturebeat.com/2013/08/08/6-ways-strife-makes-standard-mobas-feel-old/

Sunday, August 4, 2013

Land Rover

AOM Land Rover rendered and colored. Took about 2 hours to Render the vehicles and do some various color on them.
 Some various lines sketches of initial Land Rover ideas.

Saturday, August 3, 2013

Wednesday, July 31, 2013

Thumbs!

Some thumbs 2-4 hours each. Some exploration and experimenting for a freelance project I'm doing some work on.

Sunday, July 28, 2013

Knight concept sketchs

Did some knight sketches tonight. Have had some time to play a few matches of Chivalry. 

Thursday, July 25, 2013

Space suit concept sketches for some alien creature.


Thursday, July 18, 2013

Last concepts I did for S2 Games

This was some of the last work I did for S2 Games. It was a great adventure! I learned a lot and got to make some cool concepts. I had a ton of fun with my team. I'm ready to take on the next adventure. 

Rift Devourer
As you will see in this video link below. Rift Devo has a parasite that is engulfing Devos body. In the Rift you are changed by it or you give your self to creatures in the rift. Devo here gave him self to this parasitic creature to gain power. With it the parasite engulfed his body and wrapped its tentacles threw the body like bio armor and turned him into a bioluminescence terror! 

View his video here - Thanks to Lightningcold. 
http://www.youtube.com/watch?v=GanY48R8J6g&feature=c4-overview&list=UUfXwGupwflJcDQF_E8iTSHg

Rift Slayer
Rift slayer here is one of the Hunters of the Rift. His overall goal is to stop the creatures of the Rift from coming into the world of Newerth. Rift slayer knew more then many about what the rift would do if it came out into Newerth, for he had been effected by the Rift. A parasite engulfed his hand but he had will to keep the parasite in check that many did not. He used the powers to fight for Newerth against the Rift creatures.  

View his video here - Thanks to Lightningcold.
 http://www.youtube.com/watch?v=DLy6B5xCFp4

Hammer Lord
Hammer lord was a elite warrior of the Dwarf kingdom. He was a part of the Dwarf Kings Guard. A small group of the strongest and bravest warriors among the dwarfs. Hammer lords ability to wield his enormous hammer as if it weighed nothing at all gave him a ability to wreck people on the battlefield. Being of the kings guard meant you wore the part. Flashy armor never held back this dwarf. To him it just meant he would kick butt in style!

View his video here - Thanks to Lightningcold. 
 http://www.youtube.com/watch?v=X0QZSxoFmeA

Monday, July 15, 2013

Array of quick concepts

These are some various Dark fantasy/horror concepts I threw together with a 2-3 hour for each sheet.

Horror Faces
         H. R. Geiger style. Alien like creature.
    H. R. Geiger style. Deep cave creature.
  H. R. Geiger style. Phantom's of the dark.
Dark fantasy zombie warriors.
Dark fantasy predator of the deep
  

Design 3 contrasting concepts based on the following description: 

Design a bipedal character that exists in a desert world.  It has adapted to withstand long periods of time without water.  It has the ability to walk above and below the desert floor.  It is proud, resourceful, and intelligent.  

Take no more then 6 hours to develop all 3 concepts

 

1. This creature of the great sands is a Nomad. With the powers trained upon him to mold special sands into rare and unique objects. Sometimes the journey takes this creature on far travels. Its many eyes allow it to watch around its self for many dangers appear. Most of its Travels take place at night. Its nocturnal vision allows it to see great distances at night. In the day time it cannot see further then a human. Its high ability to smell allows foraging in this rough terrain a easier task then for many.

2. This creature is of a roaming tribe of desert care takers. These creatures are of plant origin. Therefore they have a symbiotic relation ship with Cactus and other plants. Which will literally grow on them. They use theses plants to absorb mass amounts of water in there long travels. Much like elephants of Africa these creatures have to travel very long distances when there is no rainy season which is very short on this desert planet. The tribes of these roamers will walk for many days to reach other oasis where they can be found in great numbers standing in the waters absorbing waters. The creature is believed to be one of the main reasons this planet still has plant life. It is a great care tender to other plant oriented species and one of the main reasons oasis look so lush and elegant. For most of their time is spent in the areas around the oasis.

3. This bipedal Dragon lizard look a alike is a creature of the sands who is more of a vicious breed. Found mostly roaming at night and basking in the sunlight these creatures are not fond of others. They are skittish and will jump to aggression faster then most. The creature has large orange pore sacks that hold large amounts of water. Most of these sacks are found on the tail. Moisture has a very low evaporation rate threw this creatures skin. These creatures will drink large amounts of water until each sack is close to exploding before they will start on there distant journeys. The creatures are known for there tactics and are common in teaming up to create raiding party's on villages of  creatures. 



Tuesday, June 25, 2013

Rift Preadator. HoN. S2 Games.

This was a concept I did for Rift Predator. This was done for S2 Games. It was apart of our Rift creatures series. Basically these creatures were in a dimension that had no sun light. Everything was lit by bioluminescence. The sky's would have auras and storms of lightning but never any sunlight. We had a lot of fun discussions based on this rift plane. This Predator alt was in my mind a king of the jungle type creature. A lion among this dimension. Revered and feared. Hope you enjoy!

Tuesday, June 18, 2013

NATIONAL PIRATE DAY IN MY BRAIN!

Today was a "I'm gonna wake up and do pirates" day. Isn't it national pirate day? I think my brain just said yeah its national pirate day. So I concepted pirates. Thus the world appreciation pirate day was started. 6/18/2013.
 Ya dig?!?!
The old guy in blue is kinda captain crunch inspired!

Monday, June 17, 2013

3 Swat/Soldier concepts

Three SWAT/Soldier guys I concepted for fun. Some swat guys. Just wanted to do some scratches before I went to bed. I think in total about 3 hours. Wish I had some more time and wasn't so tired and could do a few more alterations.

Tuesday, June 11, 2013

Ship Hanger on Regnar Prime.

I dreamed about this last night. I am glad I took the time to make it. I picture it being some little rebel hide out or something. Hope you dig!


Monday, June 10, 2013

This was fun and interesting. I did a Matte/digital illustration then made it feel like old film. Anyways my last little illustration of the night! Gotta love the good old cowboy shoot outs! The whole time listening to Red Dead Redemption soundtrack which is awesome western style jams!

Another quick thumb today.

Desert Fortress Thumb

Doing some quick thumb paintings with light photo reference. Trying to grab a similar mood but still feel loose like a quick thumb painting.

Sunday, June 9, 2013

Little village

Rather quick two hour thumbnail.

Concept Sketches/Sketchbook work.

Some stuff from my sketchbook! Hope your all doing well!

11 Concept Sketches of Plants

 Female Sketch

 2 Vanity Mount concepts. These were intended to be fully Illustrated. I will most likely still do that!

Some doodle landscape/scenery scenes.



Monday, June 3, 2013

Kalamazoo Overgrown 3 Stadium

Kalamazoo Overgrown 3rd Image. Western football field. Hope you Enjoy Kalamazoo! As well as anyone out there who likes to see things overgrown! Few more to come!

Wednesday, May 29, 2013


The 2nd of the Overgrow Kalamazoo Project I am doing. I had a lot of fun doing this one. Its a weird feeling to step back after working on it for the past hours and think about if this was actually what this city looked like. Exciting!  More to come. Later!

Tuesday, May 28, 2013

Something I have been wanting to do all winter was to get photos of my Hometown Kalamazoo Michigan and Overgrow/apocalyptic the town. My friend Allie let me use her camera to go around and capture what I feel are some of the iconic places or fun places to overgrow in Kalamazoo. I'm still trying to think if I want this to be a period when a minimal human population still exists in the area or if it is a all humans evacuated or have passed. This is going to be a on going series using Photo, Matte and Digital illustration. Hope you enjoy!
 

Monday, May 20, 2013

Today I wanted to do some tech/sci fi landscape. In the end I made this science lab on a planet. Took me a total of 4 hours I think. Just some practice!