Sunday, February 22, 2015

The Risen: The great valley of the wind

The Risen is the introduction of an enemy force in the valley of the great wind. A world that was one peaceful. Has started to take shape as a dangerous place. Leaving your home and walking the valley is not as safe as it used to be!

 The Risen as the name deems are damned souls that have been Risen by a unnatural power/force. These horrible creatures souls have risen and manifested as these scarecrow/stick enemy's. They are not the only dangers of this world but play a large part in the coming forces that have started to plague the peace of the lands.
Sheet of concept thumbs:

Saturday, February 21, 2015

Thursday, February 19, 2015

Fauxlings 2: The valley of the great wind

Had a little time to render the 2nd Fauxling concept. (first of the line art) I've been leaning towards this sketch from the start as being the overall vision of the species/race.  What that means Is If I were drawing individuals members and I may in time I would concept around this idea for the clan. I kind of picture coming up to them in game. Finding them in the midlands areas that overlook the lowland. There darting around. listening for prey. Hunting. Meditating. Currently I'm kind of building areas in my head. Parts of this world you might encounter them.


Tuesday, February 17, 2015

Fauxling 1: The valley of the great wind

The first of the Fauxlings rendered. Its a bit busy behind the scenes at the moment so I'm trying to squeeze bits of time in to render these out. This is the first one done. I'll try to get the other two up asap!



Friday, February 13, 2015

Fauxlings: The Valley of the great wind

As I continue to explore the design of this world I'm creating. I'm trying to create some of the inhabitants of the world. The first was the Lowland Enu. A species of creatures that are plant by nature. I now am introducing the second inhabitants of the area. The Fauxling's.

 I picture the Fauxling's to be a species of the midlands and lowlands. I'm rather enjoying the 1st of the line art. Its small and nimble and I could picture this species darting around and having a neat little culture in the world. I'll render them all out and continue to see how I feel after that but currently It has a nice feel to what I'm looking to introduce to the world. Stay tuned for more!





Rulian Marsh: Heroes of Newerth

The Rulian Marsh. Some Freelance art I did for Heroes of Newerth. Was cool to go back and re read Jeremy Browns lore that took place in the area. I had a lot of fun doing this!



Tuesday, February 10, 2015

Lowland Enu home concepts rendered

So I finished up the Lowland Enu home concepts. I took some of the thumbs that I thought were interesting and ran with them. As I wanted the Lowland Enu to take on more of this desert plant race. I wanted to tie in the structures to accommodate with them. Maybe their little village is all comprised of the 3rd concepts and from a distance looks kind of like a cactus plant. Maybe they use the high roofs of 1 to help shade the areas around them. Maybe the whole area they live is full of the Adasonia type trees that you would see in Africa. In which they live inside or among.



Friday, February 6, 2015

Lowland Enu Home thumbnails

thumbnails of the lowland enu home/structures. Still sticking to this cartoonish world. I've also decided the valley will be more desert/arid. Of course I'm picturing the arid quickly dissipates as you move upward and the highlands will start to be more lush.



The Enu: Rendered

I'm loving the idea of the two on the right being a main guide to the lowland Enu. I can picture them in the desert. Living among the sands. Yet the other three have a nice primitive/Aztec/native look to them and I could see them being there own sec or even separate species. A highlands offshoot. Had a blast working on these. Def gonna keep exploring this world in my free time.


Tuesday, February 3, 2015

The Enu: Line art

So after thumb nailing I've got a few ideas here I like for my world I'm trying to create. I'm still unsure what the lowland enu are going to look like. I haven't explored the world much but I'm liking the idea of the lowland enu being these desert type guys. Either way I've taken them to the point where I can start exploring in the color for the design. I want this world's visuals to have a nice clean readable style. So I'm sticking in a very cartoon area.


The Enu: The valley of the great wind

As a personal desire. I want to start exploring my design work in a fuller design projects. Its nice to be able to jump in and explore over here and over there but to me it comes at a cost. I loose interest in what I'm working on. Its not like having a world your creating and getting lost in. Different settings and locations in that place. So I'd like to start producing my art within these area's to explore the world more. I may work on several at a time to explore various areas but it will allow me to have a more cohesive world I am creating in. So when I sit down I'm not going. "Hm where do I design today."

The valley of the great wind will be one of the projects I start to develop in my side time. These are thumbs for a more tribal culture I'm calling the enu. I'm still exploring the idea of them and here was some various thumb sketch's Ive done. I like some. Some fall in areas I think are meh. Yet that is design!


Sunday, February 1, 2015

Little Explorer

Just a little alien explorer sketch from today. Exploring. Having fun!